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Hand of Anima
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Devlog
Pre-Alpha 1.4.0 Release Notes
February 29, 2024
by
Kevin Hill
A massive thank you to everyone who has playtested this game so far, and provided invaluable feedback! You are all very appreciated. Gameplay: Updated enemies to reflect the current map’s forest the...
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Pre-Alpha 1.3.0 Release Notes
February 25, 2024
by
Kevin Hill
1
A massive thank you to everyone who has playtested this game so far, and provided invaluable feedback! You are all very appreciated. Gameplay updates Enchanted Oasis is now an interactive node - you c...
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The Hidden Hook: A Retrospective Analysis of Our Blind Spots in Game Development
February 10, 2024
by
Kevin Hill
1
#hook, #game design, #playtesting, #feedback, #demo
It can be hard to stand out as an indie game developer without selling potential players on what makes your game enticingly unique. For over a year, I have been solo-developing a roguelike deckbuilder...
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Pre-Alpha 1.2.0 Release Notes
February 10, 2024
by
Kevin Hill
A massive thank you to everyone who has playtested this game so far, and provided invaluable feedback! You are all very appreciated. Gameplay updates Overhauled UX for fusing cards to improve clarity...
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Pre-Alpha 1.1.0 Release Notes
February 05, 2024
by
Kevin Hill
A massive thank you to everyone who has playtested this game so far, and provided invaluable feedback! You are all very appreciated. Basic Card Changes: Fireball -> Deal 3 damage. Apply 2 burn. Boilin...
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